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IRIX 6.5 Applications 1999 May
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SGI IRIX 6.5 Applications 1999 May.iso
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dist
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cosmocreate.idb
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usr
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lib
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X11
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app-defaults
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ButtonMagic.z
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ButtonMagic
Wrap
Text File
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1998-05-07
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13KB
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340 lines
!
! ButtonMagic UI panel resources
!
!Activate schemes and sgi mode by default
!SGI Style guide specifies explicit focus within applications
*useSchemes: all
*sgiMode: true
*keyboardFocusPolicy: explicit
*applicationTitle: Button Magic
ButtonMagic.minWidth: 310
ButtonMagic.minHeight: 750
ButtonMagic.width: 310
ButtonMagic.height: 750
! Where to look for buttons
*buttonDirectory: /usr/share/CosmoCreate/buttons
*buttonFilter: \*.jbm
! Error messages
*requiresArgument: %s requires an argument.
*cantOpenError: Error opening file
*cantWriteError: Error writing file. Please check permissions.
*cantWriteImageError: Error writing rendered file. Please check permissions.
*badButtonError: Error reading button. Missing or invalid button file.
*quitDialogMessage: Your work has not been saved. Really Quit?
*applyButton.labelString: Apply
*previewButton.labelString: Preview
*imageRenderMessage: Rendering image. This may take some time.
*unknownOption: %s: Unknown option '%s'\n
! Dialog titles
*buttonLightingEditor: Button Lighting Editor
*buttonTexturePaletteTitle: Button Texture Editor
*buttonMaterialPaletteTitle: Button Material Palette
*textTexturePaletteTitle: Text Texture Editor
*textMaterialPaletteTitle: Text Material Palette
! File menu
*File.mnemonic: F
*File.Open.labelString: Open...
*File.Open.mnemonic: O
*File.Open.accelerator: Ctrl<Key>o
*File.Open.acceleratorText: Ctrl+O
*File.Save.accelerator: Ctrl<Key>S
*File.Save.acceleratorText: Ctrl+S
*File.Save.labelString: Save
*File.Save.mnemonic: S
*File.Save As.labelString: Save As...
*File.Save As.mnemonic: A
*File.Quit.labelString: Quit
*File.Quit.accelerator: Ctrl<Key>q
*File.Quit.acceleratorText: Ctrl+Q
*File.Quit.mnemonic: Q
*File.Save Image As: Save Image As...
! Edit menu
*Edit.mnemonic: E
*Edit.Background.labelString: Background...
*Edit.Lights.labelString: Lights...
*Edit.Image Options.labelString: Image Options...
*Edit.Shadow Color.labelString: Shadow Color...
*Edit.Button Material.labelString: Button Material...
*Edit.Button Texture.labelString: Button Texture...
*Edit.Text Material.labelString: Text Material...
*Edit.Text Texture.labelString: Text Texture...
*Edit.Render Options.labelString: Shadow and Antialiasing Options...
! Help menu
*menuBar*help.labelString: Help
*menuBar*help.mnemonic: H
*helpMenu.helpOnContext.labelString: Click for Help
*helpMenu.helpOnContext.mnemonic: C
*helpMenu.helpOnContext.accelerator: Shift<Key>F1
*helpMenu.helpOnContext.acceleratorText: Shift+F1
*helpMenu.helpOnProduct.labelString: Product Information
*helpMenu.helpOnProduct.mnemonic: P
! File selection dialog messages
*saveButtonAs: Save Button As...
*openButton: Open Button...
*browseButton: Replace Button...
! Print formats...
*floatFormat: %0.1f
*fontSizeValue.printFormat: %0.4f
! Font information
*fontFamilyLabel.fontList: SGI_DYNAMIC BoldLabelFont
*fontFamilyLabel.labelString: Font Family:
*fontSizeLabel.fontList: SGI_DYNAMIC BoldLabelFont
*fontSizeLabel.labelString: Font Size:
*fontSize6.labelString: 6
*fontSize8.labelString: 8
*fontSize10.labelString: 10
*fontSize12.labelString: 12
*fontSize14.labelString: 14
*fontSize18.labelString: 18
*fontSize24.labelString: 24
*fontSize32.labelString: 32
*fontSize36.labelString: 36
*fontSize48.labelString: 48
*fontSize64.labelString: 64
*fontSize96.labelString: 96
*fontSizeCustom.labelString: custom
*fontSizeOption.labelString:
*justifyLabel.fontList: SGI_DYNAMIC BoldLabelFont
*justifyLabel.labelString: Justify:
*justifyLeft.set: True
*lineLabel.fontList: SGI_DYNAMIC PlainLabelFont
*lineLabel.labelString: lines.
*lineSpacing.labelString: Line Spacing:
*lineSpacingLabel.labelString: Line Spacing:
*style.labelString: Style:
! Button Properties dialog
*browse.labelString: Browse...
*button size.labelString: Button Size:
*resizeGrow: Grow
*resizeConstant: Constant
*Button Style.labelString: Button Style:
*buttonResolutionForm.width.labelString: Width:
*buttonResolutionForm.height.labelString: Height:
*buttonResolutionForm.pixels.labelString:
*buttonAlignmentForm.alignment.labelString: Fit To:
! Button option menus...
*resizeMenu*In Pixels.labelString: In Pixels
*resizeMenu*To Fit Text.labelString: To Fit Text
*alignMenu*Inked Area.labelString: Inked Area
*alignMenu*Font Body.labelString: Font Body
! Extras (more options)
*extrasForm*Left.labelString: Left:
*extrasForm*Right.labelString: Right:
*extrasForm*Top.labelString: Top:
*extrasForm*Bottom.labelString: Bottom:
! Light Editor
*distanceSliderLabel: Light Distance
*lightDirectionLabel: Direction
*lightPositionLabel: Position
! Defaults
*lineSpacingValue.value: 1.0
*fontSizeValue.value: 6.0
*scrolledText.value: "Sample\nText"
*textFInsensitiveBackground: SGI_DYNAMIC ReadOnlyBackground
! Overwrite File dialog
*overwriteDialog.dialogTitle: Button Magic: Warning
*overwriteDialog.okLabelString: Overwrite
*overwriteDialog.cancelLabelString: Cancel
*overwriteDialog.messageString: Overwrite existing file?
! Warning & Error dialogs
*Warning Dialog.dialogTitle: Button Magic: Warning
*Error Dialog.dialogTitle: Button Magic: Error
! browser dialog
*browserLaunchDialog.dialogTitle: Browser Launch Dialog
*browserLaunchDialog.messageString: Launching help...
! Product info dialog
*productInfoDialog.dialogTitle: Button Magic: Product Information
*productInfoDialog.productDesc: \n\
Crafted by the team: \n\
Jim Miller, Richard Lee, Baron Roberts, and Ariel.\n\n\
Many thanks to our summer interns:\n\
Adam Krawitz and Justin Legakis.\n\n\
Copyright 1996 Silicon Graphics, Inc.
!! All new additions below this line
!! Misc
!*File.labelString: File
!*Edit.labelString: Edit
!*buttonPanelFrame*Margins.labelString: Margins
!! Light Editor
!*lightEditor*menuBar*Create.labelString: Create
!*lightEditor*menuBar*Help.labelString: Help
!*lightEditor*menuBar*Point Light.labelString: Point Light
!*lightEditor*menuBar*Directional Light.labelString: Directional Light
!*lightEditor*menuBar*On Light Editor.labelString: On Light Editor
!*lightEditor*scrlistForm*Lights.labelString: Lights
!*lightEditor*buttonsForm*Show All Icons.labelString: Show All Icons
!*lightEditor*buttonsForm*Light On.labelString: Light On
!*lightEditor*buttonsForm*Remove.labelString: Remove
!*lightEditor*direditForm*Direction: Direction
!*lightEditor*colorForm*Color.labelString: Color
!*lightEditor*rowcol1*Light Distance: Light Distance
!!!!!!!!!!!!!!!!!!!!
!! Materiel Editor
!!!!!!!!!!!!!!!!!!!!
!! File Menu
!*materialEditor*menuBar*File.labelString: File
!*materialEditor*menuBar*New.labelString: New
!*materialEditor*menuBar*Save.labelString: Save
!*materialEditor*menuBar*Save As.labelString: Save As
!*materialEditor*menuBar*Reset Palette.labelString: Reset Palette
!*materialEditor*menuBar*Delete Palette.labelString: Delete Palette
!*materialEditor*menuBar*Close.labelString: Close
!
!! Edit Menu
!*materialEditor*menuBar*Edit.labelString: Edit
!*materialEditor*menuBar*Cut.labelString: Cut
!*materialEditor*menuBar*Copy.labelString: Copy
!*materialEditor*menuBar*Paste.labelString: Paste
!*materialEditor*menuBar*Delete.labelString: Delete
!
!! Palette Menu
!*materialEditor*menuBar*Palettes.labelString: Palettes
!*materialEditor*menuBar*Next.labelString: Next
!*materialEditor*menuBar*Previous.labelString: Previous
!
!! Misc
!*materialEditor*Edit Color.labelString: Edit Color
!*materialEditor*Amb:.labelString: Amb
!*materialEditor*Diff:.labelString: Diff
!*materialEditor*Spec.labelString: Spec
!*materialEditor*Emis.labelString: Emis
!*materialEditor*Shininess.labelString: Shininess
!*materialEditor*Transp.labelString: Transp
!*materialEditor*Material List.labelString: Material List
!*materialEditor*Continuous.labelString: Continuous
!*materialEditor*Manual.labelString: Manual
!*materialEditor*Help.labelString: Help
!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!! Texture Editor
!!!!!!!!!!!!!!!!!!!!!!!!!!!!
! File Menu
!*textureEditor*menuBar*File.labelString: File
!*textureEditor*menuBar*New.labelString: New
!*textureEditor*menuBar*Reset Palette.labelString: Reset Palette
!*textureEditor*menuBar*Delete Palette.labelString: Delete Palette
!*textureEditor*menuBar*Close.labelString: Close
!
!! Edit Menu
!*textureEditor*menuBar*Edit.labelString: Edit
!*textureEditor*menuBar*Show Image.labelString: Show Image
!*textureEditor*menuBar*Import.labelString: Import
!*textureEditor*menuBar*Delete.labelString: Delete
!*textureEditor*menuBar*Edit Texture Color.labelString: Edit Texture Color
!
!! Palettes Menu
!*textureEditor*menuBar*Palettes.labelString: Palettes
!*textureEditor*menuBar*textEdpulldown*Next.labelString: Next
!*textureEditor*menuBar*textEdpulldown*Previous.labelString: Previous
!
!! Misc Buttons
!*textureEditor*buttonForm*Mapping.labelString: Mapping
!*textureEditor*buttonForm*Options.labelString: Options
!*textureEditor*buttonForm*default.labelString: default
!*textureEditor*buttonForm*reflection.labelString: reflection
!*textureEditor*buttonForm*xy plane.labelString: xy plane
!*textureEditor*buttonForm*yz plane.labelString: yz plane
!*textureEditor*buttonForm*xz plane.labelString: xz plane
!*textureEditor*buttonForm*unknown.labelString: unknown
!*textureEditor*buttonForm*repeat.labelString: repeat
!*textureEditor*buttonForm*clamp.labelString: clamp
!*textureEditor*buttonForm*repeat X.labelString: repeat X
!*textureEditor*buttonForm*repeat Y.labelString: repeat Y
!*textureEditor*slidersForm*Translate X.labelString: Translate X
!*textureEditor*slidersForm*Translate Y.labelString: Translate Y
!*textureEditor*slidersForm*Rotate.labelString: Rotate
!*textureEditor*slidersForm*Repeat X.labelString: Repeat X
!*textureEditor*slidersForm*Repeat Y.labelString: Repeat Y
!*textureEditor*Accept.labelString: Accept
!! The following are hidden functions for the viewer...
!! Translate them only if you have time
!*popup_functions.functions.Help.labelString: Help
!*popup_functions.functions.Home.labelString: Home
!*popup_functions.functions.Set Home.labelString: Set Home
!*popup_functions.functions.View All.labelString: View All
!*popup_functions.functions.Seek.labelString: Seek
!*popup_functions.functions.Copy View.labelString: Copy View
!*popup_functions.functions.Paste View.labelString: Paste View
!*popup_functions.draw style.as is.labelString: as is
!*popup_functions.draw style.hidden line.labelString: hidden line
!*popup_functions.draw style.no texture.labelString: no texture
!*popup_functions.draw style.low resolution.labelString: low resolution
!*popup_functions.draw style.wireframe.labelString: wireframe
!*popup_functions.draw style.points.labelString: points
!*popup_functions.draw style.bounding box (no depth).labelString: bounding box (no depth)
!*popup_functions.draw style.move same as still.labelString: move same as still
!*popup_functions.draw style.move no texture.labelString: move no texture
!*popup_functions.draw style.move low res.labelString: move low res
!*popup_functions.draw style.move wireframe.labelString: move wireframe
!*popup_functions.draw style.move low res wireframe (no depth).labelString: move low res wireframe (no depth)
!*popup_functions.draw style.move points.labelString: move points
!*popup_functions.draw style.move low res points (no depth).labelString: move low res points (no depth)
!*popup_functions.draw style.move bounding box (no depth).labelString: move bounding box (no depth)
!*popup_functions.draw style.single buffer.labelString: single buffer
!*popup_functions.draw style.double buffer.labelString: double buffer
!*popup_functions.draw style.interactive buffer.labelString: interactive buffer
!*popup_menu.menu.Functions.labelString: Functions
!*popup_menu.menu.Draw Style.labelString: Draw Style
!*popup_menu.menu.Viewing.labelString: Viewing
!*popup_menu.menu.Decoration.labelString: Decoration
!*popup_menu.menu.Headlight.labelString: Headlight
!*popup_menu.menu.Preferences....labelString: Preferences...
*backGroundColorEditor: Background Color Editor
!XXX
*backgroundColorEditor*Match Color.labelString: Match Color
!!
!! Render Options Panel
!!
*renderOptions*antialiasing.labelString: Antialiasing:
*renderOptions*none.labelString: None
*renderOptions*solid.labelString: Solid
*renderOptions*dithered.labelString: Dithered
*renderOptions*low.labelString: Low
*renderOptions*medium.labelString: Medium
*renderOptions*high.labelString: High
*renderOptions*shadow.labelString: Enable Shadow
*renderOptions*xOffset.labelString: X Offset:
*renderOptions*yOffset.labelString: Y Offset:
*renderOptions*fringe.labelString: Fringe:
*renderOptions*opacity.labelString: Opacity:
*renderOptions*blend.labelString: Blend:
*renderOptions*close.labelString: Close
*renderOptions*help.labelString: Help